So, we're working on a standalone simulator called Trinity Building Editor, and it's basically a stepping stone towards something bigger we’ve got planned—our main project, Trinity Mysterious System. But before we dive into that, we thought it’d be cool to give you guys a sneak peek with this Building Editor. It is all about giving you a taste of the creative freedom we are aiming for, and honestly, we think you’re gonna have a blast with it. With Trinity Building Editor, you get unlimited creative freedom. You can build homes mess around with interior design and even get your hands dirty with landscaping. The block-focused system we’ve built lets you go wild with shapes and sizes. Whether it's walls, windows, or even the roof, you can tweak every little detail to fit your style. Want to make the walls longer, shorter, bigger, or smaller? Go for it—no texture warping to worry about. And yeah, roofs get the same treatment, so you can customize the shape, scale, and angle to your heart’s content. Nothing’s computer-generated, so every house you build can be totally unique. You may also be interested in the game Satellite Odyssey: Prologue
Whether you’re into round houses, triangular ones, zigzags, or something totally out there, it’s all up to you. Let your Imagination run wild and have fun with it. You’re not stuck with the usual 90-degree angles for rooms either—get creative with round walls and windows, and we’ll be adding even more options later on. As for the details, you can design every little thing with a huge variety of realistic textures. Change up the color, metallic properties, gloss, roughness—you name it. You can even mess with window opacity and add patterns for that stained glass effect.
Plus, there is a whole set of tools to reshape the ground on your lot. Dig down, build up, create caves—whatever you want. And don’t forget to make your garden look amazing with bushes, flowers, trees and decorations. You can play around with the size and placement of everything, so there’s a ton to experiment with. And because Trinity Building Editor is set on another planet, you’re getting a bonus set of alien plants, mushrooms, stones, and some seriously breathtaking scenery. Imagine a peaceful morning fog, light rain tapping on your windows, or even a full-on storm raging outside. Sure, it might throw a wrench in your architectural plans but that is part of the fun overcoming obstacles and still creating something awesome.
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