So, imagine gasping for air as you burst out of the water—only to find you’re stuck in this weird, endless maze of white tiles and pools. Welcome to Level 37, the Poolrooms, a place where everything feels like some weird mix of familiar and completely alien. This game isn’t about fighting monster's or escaping typical horror threats. It is way more surreal than that. You’re exploring these creepy, in-between spaces that feel like they belong in some kind of forgotten dream or alternate reality. The quiet is insane; it’s almost too empty. As you wander, weird fragments from a past life start showing up—lost memories, echoes of home, and little glimpses of a time that’s slipped away. It’s like every corner has a piece of something you’ve left behind. But this travel? It’s your last. You’re basically following a lost soul’s final descent, drowning in regrets and uncertainty. Every step takes you deeper into this uncanny world, like you’re spiraling toward something dark and final—Hell itself. Can you keep it together long enough to make it out of this surreal nightmare? You may also be interested link the game Skulltide
The real challenge is the emptiness, not monster's. The Poolrooms aren’t packed with entities lurking around, but what is here are the echoes of your past and the total weirdness of these liminal worlds. If you want to crank up the horror, there’s even a VHS filter that turns the visuals into this warped, old-school nightmare like found footage from an analog horror tape. Piece together the main character’s life and death by wandering through these eerie, reality-bending spaces. The game take's you through four haunting locations, each one weirder than the last, reflecting parts of the protagonist is life and slow descent into madness. You’ll start in this vast, water-filled room of endless pools and glowing white tiles, where you can almost hear distant water sounds echoing all around you. Then there’s this in-between space, where fragmented memories of a life come through. Think of it as a twisted walk down memory lane, with flashes of home, a neighborhood, and other places that mattered. The deeper you go, the darker it gets, with each step feeling heavier as you descend into the unknown.
And finally, you reach the destination—some version of Hell. The place where dark, fleshy walls seem to breathe, and despair just fills the air. Shadows watch you, and every corner feels like it’s hiding something. This whole vibe was inspired by Jared Pike’s Poolrooms, that eerie blend of dream and nightmare, and the Backrooms lore from creators like Kane Pixels and The Librarian, whose visions of endless, unsettling spaces bring that same disorienting, almost calming creepiness. Here, you’re alone. No clear enemies. Just you, facing twisted, eternal versions of places you once knew. Every step pulls you deeper, into something you can’t quite understand—but you just keep going.
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