Cubetory is all about building your own factory, but like… fully focused on automation. You’re placing machines like drills, conveyor belts, launchers, and all kinds of stuff, trying to turn raw resources into finished cubes without doing everything manually. The tricky part is space and resources. You don’t have unlimited room, and every ore or paint patch is different, so you actually have to think about how to use everything properly. If you waste space or mess up your layout, it’ll slow you down a lot. As you progress, you expand your island, unlock new tech, and get access to more resources.
There’s no enemies or time pressure though, which is kinda chill. You can take your time, experiment, mess up, fix things, and slowly figure out the best way to build your factory. You may also be interested link the game Gunboat God Progression is based on how much you produce, so efficiency is everything. You’ll need to design really tight and smart layouts to hit your production goals. And the more you progress, the harder it gets, because your old setups need to keep up with new demands too.
At the core of the game, everything you make is basically cubes, and they all end up going into this thing called the PIT. Early on it’s simple—just mining and painting cubes—but later it gets way more complex with production chains, side products, and systems that don’t always behave the same way. It starts off simple, but turns into this super satisfying puzzle where you’re constantly tweaking and improving your factory to make everything run perfectly.
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